Rockstar games social club

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We want to make worlds that you feel like you are living in, that feel dynamic and filled with other characters.

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Aaron Garbut, head of development, co-studio head at Rockstar North, said in a statement, “GTA III helped clarify our approach to making games, and it’s something that has stuck with us in every game we make, from GTA III through to GTAV, the Red Dead Redemption series and everything else: we are focused on building worlds - and on making these worlds as believable, detailed, interesting, varied and alive as possible.