Morrowind hand to hand damage

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It does not impact the damage dealt with magical attacks, and is not a factor in the hand-to-hand combat system. Strength is taken into account when calculating the amount of damage inflicted upon others with both melee and ranged weapons. Increasing maximum Fatigue allows a character to engage in strenuous activities such as running or fighting for longer periods of time. Strength is also one of four factors that are summed to determine maximum Fatigue. By increasing maximum Encumbrance the character is less frequently afflicted by the negative effects of carrying heavy loads, such as reductions in jumping distance and movement Speed. A character's maximum Encumbrance (weight that can be carried) is calculated by multiplying Strength by five. During character creation, initial Health is determined by summing Strength and Endurance then dividing the number by 2. Strength is a primary attribute, a component of secondary attributes, and a factor in determining the amount damage inflicted upon others during armed combat.